Updated 17 July 2003

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I am a fan of graphic simulation and physics. With this page I try to show several small OpenGL projects that I have developed using the Microsoft .Net Framework and C# as programming language.

In order to use OpenGL into the framework environment I have used CsGL, a wrapper for this graphic library developed by Lloyd Dupont (see links).

All these projects have been writen using the Microsoft .Net Framework. (version 1.1). This environment must be installed in your computer in order to run these samples correctly.


.skn format reader

skn files are character specifications of the popular game "The Sims". The program allows to choose the mesh (.skn) and texture (.bmp) files for head and body.

You can rotate each bone with three TrackBars, one for each axis.

The model can be rotated around the Y-axis with the mouse.

In a future release I will include a basic keyframe based animation that I am developing in these days.

Download bin and source (718Kb)


real-time cloth simulation 1

This is a project for a 3D Programming course that I finished few weeks ago. The model is rendered using Verlet integration, a low-cost computional solution for solving Newton's second law equation.

Features: wind and gravity forces simulation, ground reflection, basic collision detection, texture mapping, ...

Download bin and source (440kb)


real-time cloth simulation 2.

Another sample of cloth simulation with the same features of the previous one.

Download bin and source (347kb)


A simple application about planet simulation

Download bin and source (608kb)


Developed by Angel Machin García, trapalas@libero.it